I have been flying your mod head-to-head against my existing scenery for a few days. That said, the remaining FS2004 user base seems to be a pretty sophisticated crowd, who know their way around the folder structure and know to ask here for help, so this kind of issue is not a big problem. It probably is better if the installer does not create a 'Flight Simulator 9' root directory since so many users nowadays have multiple installs with different names or are calling their install folder something else for whatever reason.
Thanks for the reply and for the fine add-on.
Is it the TNWrto.exe file that it puts in the (newly created) root Flight Simulator 9 folder? (2) the documentation says that there is a way to restore your previous textures for when you want to fly between green/arid/semi-arid regions, but there's nothing for that in the Modules\FS2004 Texture Swap folder. Is it supposed to be this way? I'm thinking not, because the desktop shortcuts to the area swappers don't work. That folder has a new copy of fs9.exe, and folders for Aircraft (containing only the Baron), Effects, Scenery, Modules, etc. So if my game was installed in E:\Games\Flight Simulator 9\, I now have an E:\Games\Flight Simulator 9\Flight Simulator 9\ folder. (1) when I install it, browsing to my FS9 install folder as the installer requests, it creates a new 'Flight Simulator 9' folder within my existing one. I have installed this, but I have a couple questions.